Re: Learning Cocoa, but no programing experience, possible?
Re: Learning Cocoa, but no programing experience, possible?
- Subject: Re: Learning Cocoa, but no programing experience, possible?
- From: email@hidden
- Date: Thu, 02 Feb 2006 09:39:56 +0100
- Thread-topic: Learning Cocoa, but no programing experience, possible?
on 2006/02/1 14:48, Christian Cruz wrote:
> After researching through mnay forums and asking many people, I'm
> convinced I need to learn Cocoa, why?
>
> I'm a graphic designer who works on developing software (mac platform
> only) for therapeutic uses (handicapped children), actually I just
> develop the concept and layout and somebody else does the programming.
> Currently I'm "simulating" things using Macromedia Director but I
> really would like to make my own stuff without depending on somebody
> else.
If your goal is to make the software all by yourself, go ahead and learn all
the stuff you need to.
OTOH, if you're goal is to have a better 'simulation' (prototypes, etc.) or
simply, a better app, then stick to the design and let a programmer handle
the programming.
Note that I don't question your skills or intelligence. But there's a huge
difference between designing an app (requirements, concepts, interactions,
visuals) and coding it. It takes completely different skills, and very often
they don't cohabitate well in a single person's mind :-)
When coding an app, you'll be spending an awful lot of time getting the
low-level stuff right: pointers, arrays, strings, vectors, dictionaries,
events, memory allocation Instead, spending the same amount of time on
designing the app will make it a much better app.
Of course, programming and getting a real working app is a bit of a trill as
well :-)
Cheers,
Peter.
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