Debugging with framework: symbols missing
Debugging with framework: symbols missing
- Subject: Debugging with framework: symbols missing
- From: Klaus Backert <email@hidden>
- Date: Sun, 5 Feb 2006 01:13:12 +0100
Hi,
being new to Cocoa (but an experienced developer) and - of course -
having read tons of documentation and having made a lot of
experiments before asking here, I'm stuck with the following problem.
There is a framework MyFramework and a document based application
MyApp which uses the framework. I got it together (as far as I can
see) like it is described in the framework programming documention.
There are no errors when building the framework and then the
application.
Since I'm in the debugging phase, I've done the following:
1) The build setting "Framework Search Paths" is set to "/Volumes/
MyVolume/blablabla/MyFramework/build/Debug" in the target's inspector
of MyApp.
2) The build setting "Zero Link" is set to NO everywhere (looks like
it's necessary for the framework in order to get the application
running at all).
3) The environment variable DYLD_FRAMEWORK_PATH is set to "/Volumes/
MyVolume/blablabla/MyFramework/build/Debug" in the executable's
inspector of MyApp.
4) By means of "Debug > Tools > Shared Libraries..." ALL user
libraries are loaded.
On loading the program into the debugger, I get the following message:
warning: Unable to read symbols for "/Users/MyUser/Library/Frameworks/
MyFramework.framework/Versions/A/MyFramework" (file not found).
The application starts running, and debugging works, including the
framework. All symbols are there. The application is able to call the
framework's functionality. But the warning above makes me nervous.
I know it's impossible of the missing file being in the deployment
location, because I just wanted the build products of the framework
residing in its project directory.
Would someone please be so kind and tell me:
1) Is there still any risk, because the debugger tries to read
symbols for a non-existing file?
2) How can I get the debugger stop doing this?
And: I have Mac OS X 10.4.4, XCode 2.2, target SDK Mac OS X 10.4
(Universal).
Thanks in advance for the help
Klaus
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