Re: NSOpenGLView overlap
Re: NSOpenGLView overlap
- Subject: Re: NSOpenGLView overlap
- From: Troy Stephens <email@hidden>
- Date: Thu, 8 Nov 2007 10:39:21 -0800
On Nov 8, 2007, at 6:59 AM, Alexander Cohen wrote:
I have an NSOpenGLView within a NSSplitView. Whenever i drag resize
the splitView using the splitter, the oenGL view overlaps portions
of other views. Has anyone ever seen this before and is there any
known way to fix this?
Probably the hardware surface resize (which is immediate) is getting
out of sync with the redraw of the SplitView and the other views in
the window (which happens a bit later in the update cycle).
Is the overlap only temporary? i.e. Does it correct itself when you
pause during the splitter drag, and/or when you let the mouse up at
the end of the drag?
--
Troy Stephens
Cocoa Frameworks
Apple, Inc.
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