Re: NSOpenGLView overlap
Re: NSOpenGLView overlap
- Subject: Re: NSOpenGLView overlap
- From: Alexander Cohen <email@hidden>
- Date: Thu, 08 Nov 2007 16:07:53 -0500
On 8-Nov-07, at 1:39 PM, Troy Stephens wrote:
On Nov 8, 2007, at 6:59 AM, Alexander Cohen wrote:
I have an NSOpenGLView within a NSSplitView. Whenever i drag resize
the splitView using the splitter, the oenGL view overlaps portions
of other views. Has anyone ever seen this before and is there any
known way to fix this?
Probably the hardware surface resize (which is immediate) is getting
out of sync with the redraw of the SplitView and the other views in
the window (which happens a bit later in the update cycle).
Is the overlap only temporary? i.e. Does it correct itself when you
pause during the splitter drag, and/or when you let the mouse up at
the end of the drag?
Yes the overlap is temporary. It corrects itself when i stop resizing.
I've seen this in the past in other applications and i've even seen it
in the finder in the CoverFlow view a while back.
AC
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