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Re: NSLog on releasebuild
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Re: NSLog on releasebuild


  • Subject: Re: NSLog on releasebuild
  • From: Nate Weaver <email@hidden>
  • Date: Wed, 23 Jul 2008 13:01:09 -0500

This is the route I follow. I use normal NSLog() statements for conditions that "should never happen", and DebugLog() for debugging:

#ifdef DEBUG
#define DebugLog(s, ...) NSLog((@"%s %s:%d " s), __func__, basename(__FILE__), __LINE__, ## __VA_ARGS__);
#else
#define DebugLog(s, ...)
#endif


The extra info is for context.

On Jul 23, 2008, at 11:22 AM, Shawn Erickson wrote:

On Wed, Jul 23, 2008 at 7:48 AM, Mike <email@hidden> wrote:
Hello,

During development and debug I typically use tons of NSLog()- messages to get
info what's happening.
I don't wish to include these messages to release-build so what is
common/recommended way to get rid of them?


Should I comment them all out or is there some easier way to disable them or
should I just leave them as they are?

In theory you could do something like the following (not tried this myself)...


#if defined(DEBUG) // or some other trigger for debug logging
#define DLog(...) NSLog( __VA_ARGS__ )
#else
#define DLog(...)
#endif

... then in code ...

DLog(@"blah");
DLog(@"blah %@", someObject);
etc.

-Shawn
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  • Follow-Ups:
    • Re: NSLog on releasebuild
      • From: Jean-Daniel Dupas <email@hidden>
References: 
 >NSTask (From: Torsten Curdt <email@hidden>)
 >Re: NSTask (From: Michael Watson <email@hidden>)
 >NSLog on releasebuild (From: Mike <email@hidden>)
 >Re: NSLog on releasebuild (From: "Shawn Erickson" <email@hidden>)

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