Re: NSLog on releasebuild
Re: NSLog on releasebuild
- Subject: Re: NSLog on releasebuild
- From: Jean-Daniel Dupas <email@hidden>
- Date: Thu, 24 Jul 2008 01:24:37 +0200
By carefull with the basename function. Theoricaly, it require a
mutable string (char * and not const char *), so this logging function
may crash (even it for now it works).
Le 23 juil. 08 à 20:01, Nate Weaver a écrit :
This is the route I follow. I use normal NSLog() statements for
conditions that "should never happen", and DebugLog() for debugging:
#ifdef DEBUG
#define DebugLog(s, ...) NSLog((@"%s %s:%d " s), __func__,
basename(__FILE__), __LINE__, ## __VA_ARGS__);
#else
#define DebugLog(s, ...)
#endif
The extra info is for context.
On Jul 23, 2008, at 11:22 AM, Shawn Erickson wrote:
On Wed, Jul 23, 2008 at 7:48 AM, Mike <email@hidden> wrote:
Hello,
During development and debug I typically use tons of NSLog()-
messages to get
info what's happening.
I don't wish to include these messages to release-build so what is
common/recommended way to get rid of them?
Should I comment them all out or is there some easier way to
disable them or
should I just leave them as they are?
In theory you could do something like the following (not tried this
myself)...
#if defined(DEBUG) // or some other trigger for debug logging
#define DLog(...) NSLog( __VA_ARGS__ )
#else
#define DLog(...)
#endif
... then in code ...
DLog(@"blah");
DLog(@"blah %@", someObject);
etc.
-Shawn
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