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Re: Question about aliasing (analog clock hands)
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Re: Question about aliasing (analog clock hands)


  • Subject: Re: Question about aliasing (analog clock hands)
  • From: Kyle Sluder <email@hidden>
  • Date: Thu, 3 Dec 2009 11:40:01 -0800

On Thu, Dec 3, 2009 at 11:24 AM, Eric E. Dolecki <email@hidden> wrote:
> I really don't know if this is the correct approach - should I be using some
> more complex way of displaying and rotating hands on an analog clock?

Yes, use vector-based drawing with CAShapeLayer.

--Kyle Sluder
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 >Question about aliasing (analog clock hands) (From: "Eric E. Dolecki" <email@hidden>)

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