Re: Question about aliasing (analog clock hands)
Re: Question about aliasing (analog clock hands)
- Subject: Re: Question about aliasing (analog clock hands)
- From: "Eric E. Dolecki" <email@hidden>
- Date: Thu, 3 Dec 2009 15:07:11 -0500
Cool - thanks for that heads up.
If I use CAShapeLayer, can I use CGAffineTransform on it? I need to pour
through the docs now I guess.
On Thu, Dec 3, 2009 at 2:40 PM, Kyle Sluder <email@hidden> wrote:
> On Thu, Dec 3, 2009 at 11:24 AM, Eric E. Dolecki <email@hidden>
> wrote:
> > I really don't know if this is the correct approach - should I be using
> some
> > more complex way of displaying and rotating hands on an analog clock?
>
> Yes, use vector-based drawing with CAShapeLayer.
>
> --Kyle Sluder
>
--
http://ericd.net
Interactive design and development
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden