Re: Odd crash-loading AppleScripts
Re: Odd crash-loading AppleScripts
- Subject: Re: Odd crash-loading AppleScripts
- From: Reza Farhad <email@hidden>
- Date: Thu, 5 Mar 2009 12:15:10 +0000
Matt
I thought this could be some issue beyond my control.
I agree with the leak, which in the real project would be handled.
About the spelling no comment
Reza
On 5 Mar 2009, at 12:00, Matt Gough wrote:
Reza,
I suspect this is not your fault. I suggest you file a radar bug.
BTW - You never release NSAppleScript *script, so this code would
leak.
and your spelling is as bad as ever :) 'laodRunScript'
Matt
On 5 Mar 2009, at 11:25, Reza Farhad wrote:
Has
Thanks for your suggestion but it did not make any difference.
To make sure that there was nothing else in my code that was
creating the issue I made a little app to reproduce the problem.
This app Loads a simple "Hello World" script and displays it in a
window. Again if I have Guard Malloc on, it would crash the app,
but otherwise it seems to work. Here is a link to the test project
app, so others can have a look and see if they can get to the
bottom of this.
http://www.Qu-s.eu/Dev/AppleScriptLoader.zip
Thanks
Reza
On 4 Mar 2009, at 19:27, has wrote:
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