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Re: compiling GL
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Re: compiling GL


  • Subject: Re: compiling GL
  • From: Benjamin Reed <email@hidden>
  • Date: Sat, 15 Feb 2003 01:27:34 -0500

On Saturday, February 15, 2003, at 01:12 AM, Martin Costabel wrote:

Benjamin Reed wrote:
I'm trying to build the OpenGL perl module, but it's having problems with the GL stuff in apple's x11.
When I try to build, I get:
ld: Undefined symbols:
_glArrayElementEXT
_glBindTextureEXT
_glDrawArraysEXT
In XonX 4.2.1.1, these are direct symbols in /usr/X11R6/lib/libGL.1.dylib
In apple's X11, they're indirect symbols that point to the OpenGL framework.

Where do you see them defined in Apple's X11? I don't see them in any dylib, neither in /usr/X11R6/lib, nor in the OpenGL framework. They are in the GL headers, though.

My mistake, I was seeing the _CglArrayElement and friends and thinking that was it (although I can only assume they're related).


The problem still stands though. It links fine with 4.2.1.1 and with 4.2.99.901, but not with Apple X11. Is there a way around this, or will I have to wait for the next release?
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 >Re: compiling GL (From: Martin Costabel <email@hidden>)

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