Re: compiling GL
Re: compiling GL
- Subject: Re: compiling GL
- From: John Stauffer <email@hidden>
- Date: Fri, 14 Feb 2003 22:39:15 -0800
Change those gl calls to:
glArrayElement
glBindTexture
glDrawArrays
The EXT versions were from the OpenGL 1.0 days and aren't exported by
Apple OpenGL.
John
On Friday, February 14, 2003, at 09:07 PM, Benjamin Reed wrote:
I'm trying to build the OpenGL perl module, but it's having problems
with the GL stuff in apple's x11.
When I try to build, I get:
ld: Undefined symbols:
_glArrayElementEXT
_glBindTextureEXT
_glDrawArraysEXT
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| >compiling GL (From: Benjamin Reed <email@hidden>) |