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Re: compiling GL
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Re: compiling GL


  • Subject: Re: compiling GL
  • From: magenta <email@hidden>
  • Date: Fri, 14 Feb 2003 23:43:35 -0800

On Fri, Feb 14, 2003 at 10:39:15PM -0800, John Stauffer wrote:
> Change those gl calls to:
>
> glArrayElement
> glBindTexture
> glDrawArrays
>
> The EXT versions were from the OpenGL 1.0 days and aren't exported by
> Apple OpenGL.

That's broken.  OpenGL implementations have to suopport code written
against previous versions, even if that does mean having lots of fugly EXT
cruft left over.

--
http://trikuare.cx
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References: 
 >compiling GL (From: Benjamin Reed <email@hidden>)
 >Re: compiling GL (From: John Stauffer <email@hidden>)

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