Re: compiling GL
Re: compiling GL
- Subject: Re: compiling GL
- From: magenta <email@hidden>
- Date: Fri, 14 Feb 2003 23:43:35 -0800
On Fri, Feb 14, 2003 at 10:39:15PM -0800, John Stauffer wrote:
> Change those gl calls to:
>
> glArrayElement
> glBindTexture
> glDrawArrays
>
> The EXT versions were from the OpenGL 1.0 days and aren't exported by
> Apple OpenGL.
That's broken. OpenGL implementations have to suopport code written
against previous versions, even if that does mean having lots of fugly EXT
cruft left over.
--
http://trikuare.cx
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