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Re: Distributed Compiling on a x86 machine
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Re: Distributed Compiling on a x86 machine


  • Subject: Re: Distributed Compiling on a x86 machine
  • From: Scott Tooker <email@hidden>
  • Date: Mon, 9 Feb 2004 16:29:11 -0800

In the Xcode 1.1 release notes is says that you need the same OS
version and developer tools version on each machine that you want to
use for distributed building (i.e. both the main client and all the
server machines need to have the same OS and tools), so what you want
is not going to work.

Scott

On Feb 9, 2004, at 4:33 AM, Trenton Schulz wrote:

> On Feb 9, 2004, at 12:27 PM, Marc Jaeckle wrote:
>
>>> Does anyone have a how-to document on creating an XCode distributed
>>> compiling node on an x86 box (preferably freebsd, but linux or
>>> darwin would be fine as well).
>>
>> Some info:
>> http://www.opensource.apple.com/darwinsource/DevToolsDec2003/distcc
>> -19/linuxdoc/html/distcc-5.html
>> Maybe there is also some relevant info on http://distcc.samba.org ...
>>
>> How-to:
>> http://www.mail-archive.com/email@hidden/msg01601.html
>> http://www.myownlittleworld.com/computers/darwin-cross-distcc.html
>>
>> No idea if the how-tos really work :-)
>
> This covers the real ugly part (building the cross-compiler), but
> don't you have to have Rendezvous installed on the x86 machine too, so
> that Xcode can notice? AFAIK, Xcode doesn't use DISTCC_HOSTS (which is
> pretty cool).
>
> --
> Trenton Schulz
> Trolltech AS
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  • Follow-Ups:
    • Re: Distributed Compiling on a x86 machine
      • From: Paul Haddad <email@hidden>
References: 
 >Distributed Compiling on a x86 machine (From: Paul Haddad <email@hidden>)
 >Re: Distributed Compiling on a x86 machine (From: Marc Jaeckle <email@hidden>)
 >Re: Distributed Compiling on a x86 machine (From: Trenton Schulz <email@hidden>)

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