Cross-dev SDK question...
Cross-dev SDK question...
- Subject: Cross-dev SDK question...
- From: Philip George <email@hidden>
- Date: Tue, 7 Jun 2005 12:52:58 -0500
I'm trying to get a cocoa project set up for 10.1.5 SDK deployment.
I'm following the instructions in "Tools: Cross-Development:
Introduction to Cross-Development" in the xcode docs. Everything is
working, but the instructions say for 10.1.5 SDK, you should select gcc
1.95.2. Since I didn't see the setting where the instructions sort of
implied that it was, i just left that setting alone, but changed
everything else noted in the article. It builds fine and runs fine.
there is one linker warning:
warning -L: directory name
(/Developoer/SDKs/MacOSX10.1.5.sdk/usr/lib/gcc/darwin/3.3) does not
exist
... but it doesn't seem to affect anything when launching the app on my
development system (10.3.9).
i looked in the directory /Developoer/SDKs/MacOSX10.1.5.sdk/usr/lib/
there is no gcc directory at all.
then i started playing with the target build rules, setting the C
Source Files and Assembly Source Files rules to use gcc 2.95.2.
i get the same error:
warning -L: directory name
(/Developoer/SDKs/MacOSX10.1.5.sdk/usr/lib/gcc/darwin/2.95.2) does not
exist
do i need to install something else to get that gcc directory?
and if so, should i bother, since this seems to be working with 3.3?
on a different tangent... is it possible that "1.95.2" is a typo in the
instructions that should read "2.95.2"?
thanks.
- philip
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