Re: Xcode2.1: Making a stand-alone app.
Re: Xcode2.1: Making a stand-alone app.
- Subject: Re: Xcode2.1: Making a stand-alone app.
- From: DJ One37 <email@hidden>
- Date: Sat, 18 Jun 2005 15:14:22 -0400
This is the crash log, so it shows it's missing the SDL framework on
the other persons computer but I want it to be a stand along
program... any ideas on how to compile in the framework.
--------------------------------------------------------
Host Name: YYY-G4.local
Date/Time: 2005-06-18 11:13:29 -0700
OS Version: 10.3.9 (Build 7W98)
Report Version: 2
Command: Experiment Simulator
Path: /Users/YYY/Documents/XXX/Experiment
Simulator.app/Contents/MacOS/Experiment Simulator
Version: ??? (???)
PID: 2838
Thread: Unknown
Link (dyld) error:
dyld: /Users/scottwardle/Documents/Henry Zaccak/Experiment
Simulator.app/Contents/MacOS/Experiment Simulator can't open library:
@executable_path/../Frameworks/SDL.framework/Versions/A/SDL (No such
file or directory, errno = 2)
-----------------------------------------------------------------
Cheers,
DJ
On 6/18/05, DJ One37 <email@hidden> wrote:
> Hi,
>
> I'm having problems making a stand-alone app with Xcode2.1.
>
> I'm trying to compile a C++ project using various SDL libraries and I
> would like to be able to run this program with out installing the
> libraries on another computer using 10.3.9.
>
> My computer: Powerbook 15" 1.5Ghz 1Gig Ram 128 Mb VRAM 10.4.1 Xcode2.1
> Libraries used: SDL, SDL_ttf, SDL_image, SDL_gfx, libz
>
> I use Fink to get all the SDL stuff.
>
> I have tried:
> 1) Once complied I change the permissions so that "others" can read and write.
> 2) I set Zerolink to off when in deployment mode .
>
> So if anyone could please help out it would be greatly appreciated!
>
> Cheers,
> DJ
>
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