Re: dyld crash on my intel version of my application
Re: dyld crash on my intel version of my application
- Subject: Re: dyld crash on my intel version of my application
- From: "Nicolas PIGAL" <email@hidden>
- Date: Fri, 11 Aug 2006 14:44:17 +0100
Thanks,
but I dont think it help me with my
problem.
In fact, it is more a gcc/ld problem than a xcode
problem, because dyld search to resolve a static symbols of an inline function
dynamically and it fall ....
I tryed to add a lot of options/flags like
-no-inline to gcc, and -Bstatic, static to ld, by the problem is still here
....
----- Original Message -----
Sent: Thursday, August 10, 2006 4:36
PM
Subject: Re: dyld crash on my intel
version of my application
On Aug 10, 2006, at 3:42 AM, Nicolas PIGAL wrote:
I
work on the migration of an application compiled under Code Warrior towards
Xcode 2.4 in universal.
For the moment, the powerpc version work correctly,
however I have problems with the intel version.
This is the
problem:
I
have asm (from a sript) code which calls functions on objects and sometimes,
at the call time instead of the call to the dyld__stub__name_of_the_function
we have a jump into dyld_stub_binding_helper_interface function (although
all the lyrairies are linked statically ….) and it crash.
The
Mac OS X ABI requires that the stack be 16-byte aligned at the site of each
call instruction on Intel. When the stack isn't 16-byte aligned at the
site of a call, you'll crash in dyld_stub_binding_helper. See <http://developer.apple.com/documentation/developertools/Conceptual/LowLevelABI/Introduction.html>
for documentation of the ABI.
Hope this helps,
Eric
|
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