Boost threading support (was Re: arrgh! include files not found)
Boost threading support (was Re: arrgh! include files not found)
- Subject: Boost threading support (was Re: arrgh! include files not found)
- From: Alexander Heusel <email@hidden>
- Date: Wed, 23 Aug 2006 15:40:07 +0200
Am 23.08.2006 um 14:04 schrieb Paul Walmsley:
as you have compiled and installed boost I am eager to know
if you managed it to enable threading support. If yes, how
does this work?
I've found that boost threads work well -- you need to create a
wrapper project in Xcode (I've found it useful to create a new
Carbon library/framework) and add the contents of boost/libs/
thread. You can also then get a universal binary out of it. I
reckon this is easier to deal with than using boost's jam-based
build method.
Paul
I tried to build a vanilla boost tarball with thread
support using the instructions on boost.org.
Unforunately the build system simply refused to
build the threaded libraries (-mt).
I eventually tried to use darvin ports with the
same result. I gave up as I am not familiar with
Boost.Jam and Boost.Build. The version
was 1.33.1
Does creating a wrapper mean to strip
the jam-based build system from the library?
Alexander
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