.flex/.y source in an Xcode project?
.flex/.y source in an Xcode project?
- Subject: .flex/.y source in an Xcode project?
- From: Alex Curylo <email@hidden>
- Date: Fri, 02 Feb 2007 09:28:45 -0800
I've got some source which includes .flex/.y bison/flex files that I'd like
to make an Xcode project out of. Searching the archives finds some old
advice
"The only trick is to add
LEX = /usr/bin/flex
and
YACC = /usr/bin/bison -y
to the build settings of the Project Builder target."
Well, that doesn't seem to be the only trick :( Anyone have more details --
or ideally, a working example to dissect -- of how to get .flex/.y sources
compiling and linking with the latest Xcode?
--
Alex Curylo -- email@hidden -- http://www.alexcurylo.com/
Thousands of years ago in ancient Egypt, cats were worshipped as gods.
The cats have never forgotten this.
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