Re: .flex/.y source in an Xcode project?
Re: .flex/.y source in an Xcode project?
- Subject: Re: .flex/.y source in an Xcode project?
- From: Chris Espinosa <email@hidden>
- Date: Fri, 2 Feb 2007 09:52:43 -0800
On Feb 2, 2007, at 9:28 AM, Alex Curylo wrote:
I've got some source which includes .flex/.y bison/flex files that
I'd like
to make an Xcode project out of. Searching the archives finds some old
advice
"The only trick is to add
LEX = /usr/bin/flex
and
YACC = /usr/bin/bison -y
to the build settings of the Project Builder target."
Well, that doesn't seem to be the only trick :( Anyone have more
details --
or ideally, a working example to dissect -- of how to get .flex/.y
sources
compiling and linking with the latest Xcode?
Try setting the System Lex Rule and System Yacc Rule in the Rules tab
of your target inspector.
Chris
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