Re: Don't really understand why there are so many settings
Re: Don't really understand why there are so many settings
- Subject: Re: Don't really understand why there are so many settings
- From: email@hidden
- Date: Sun, 11 Feb 2007 13:40:45 +1100
So why is there so many settings? There's the "ElfData" (top node)
settings, and there's the target settings. And I don't know what's
the difference between them. Does the top node settings display and
alter for both targets or something? Or is it a sort of third
settings place?
The "top node" as you call it is your project settings. These are
taken as the default values for all targets in the project. Each
target has it's own settings, which may override the project settings
(but typically don't by default). Notice that some settings in your
target inspector are bold? Those are the ones that you're overriding
in that particular target. You can remove the override by selecting
them and hitting the delete key - they'll then take the value(s) set
in the project settings.
Anyhow, my .dylib's not building correctly. This target is actually
Universal Binary which is what I want. But it contains NO CODE! I
dont' get it. Last release this project built fine. Now the dylib
doesn't because I fiddled around with the top node thinking I was
just altering the shell tool.
The dylib file size is 20K. And it should be around 100K. How do I
get it to contain all the source code that is actually compiling?
The best thing to do would be to just roll back to the working
version, from your cvs/svn/whatever repository. You of course are
using a revision control system, right? :)
Other than that, the only thought I have, based on the settings you
posted, is to make sure your exports.txt exports file actually
contains all the symbols that should be exported. You're using it in
combination with dead code stripping, which means anything not in
your exports.txt file won't be included in your dylib.
Wade Tregaskis
ICQ: 40056898
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http://homepage.mac.com/wadetregaskis/
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