Re: Don't really understand why there are so many settings
Re: Don't really understand why there are so many settings
- Subject: Re: Don't really understand why there are so many settings
- From: Jim Wintermyre <email@hidden>
- Date: Sat, 10 Feb 2007 21:43:19 -0800
> So why is there so many settings? There's the "ElfData" (top node)
settings, and there's the target settings. And I don't know what's
the difference between them. Does the top node settings display and
alter for both targets or something? Or is it a sort of third
settings place?
The "top node" as you call it is your project settings. These are
taken as the default values for all targets in the project. Each
target has it's own settings, which may override the project settings
(but typically don't by default). Notice that some settings in your
target inspector are bold? Those are the ones that you're overriding
in that particular target. You can remove the override by selecting
them and hitting the delete key - they'll then take the value(s) set
in the project settings.
The way build settings are evaluated in Xcode can be quite powerful,
but also confusing at first. There are many places where settings
can be overridden and it's not necessarily obvious at first. Here's
a good reference doc:
http://developer.apple.com/documentation/DeveloperTools/Conceptual/XcodeUserGuide/Contents/Resources/en.lproj/05_04_bs_build_settings/chapter_32_section_4.html
Jim
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