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Re: Re[4]: link stage ignoring my static lib!
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Re: Re[4]: link stage ignoring my static lib!


  • Subject: Re: Re[4]: link stage ignoring my static lib!
  • From: Chris Espinosa <email@hidden>
  • Date: Mon, 12 Nov 2007 14:59:34 -0800


On Nov 12, 2007, at 2:47 PM, Peter Mulholland wrote:

Monday, November 12, 2007, 9:48:29 PM, you wrote:

This is probably it.  Link order matters.

That is completely dumb when there is no way to change the link order
from Xcode!

And not dumb when there is.

– In Groups and Files, disclose the Target
– Under the Target, disclose the Link Binaries with Libraries build phase
– Drag your Game to above GUID.

http://developer.apple.com/documentation/DeveloperTools/Conceptual/XcodeUserGuide/Contents/Resources/en.lproj/index.html

"In addition, how frameworks and libraries are listed in a Link Binary With Libraries build phase tells the static linker the approach (or the semantics) to use when binding or resolving references to external symbols defined in libraries."
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  • Follow-Ups:
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 >Re[2]: link stage ignoring my static lib! (From: Peter Mulholland <email@hidden>)
 >Re: Re[2]: link stage ignoring my static lib! (From: "Mark Wagner" <email@hidden>)
 >Re[4]: link stage ignoring my static lib! (From: Peter Mulholland <email@hidden>)

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