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Re: Intermittent Breakpoint functionality in xcode 3
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Re: Intermittent Breakpoint functionality in xcode 3


  • Subject: Re: Intermittent Breakpoint functionality in xcode 3
  • From: Dave Hersey <email@hidden>
  • Date: Tue, 20 Nov 2007 17:59:47 -0500

On Nov 20, 2007, at 5:33 PM, Jonathan del Strother wrote:

On 20 Nov 2007, at 21:58, Dave Hersey wrote:

On Nov 20, 2007, at 4:39 PM, email@hidden wrote:

All,
I am having problems with breakpoints sometimes not working. When they don't work they are indicated by a orange arrow. I can click on the arrow 2x and they will turn dark blue, but will still not interrupt the flow. I have only been using xcode 3 for a few days and I may have missed an important feature, but can not find anything in the release notes.


The breakpoint functionality comes back after a clean sweep and recompile. Have not correlated to what sets them off.

(I am running Leopard from a hard drive on different machines (ppc g4,g5 and intel), depending on my location. I don't know if this has a bearing on the behavior.)

What does an orange breakpoint mean? Any insight into what is happening?
thanks John

There was a recent discussion about this. Try turning off "Load symbols lazily" in the Xcode debugging preferences.
I haven't seen the problem since doing that.

Switching the debug format from stabs to dwarf fixed my breakpoint problems. There seems to be something very broken with stabs & Xcode 3...

Yeah, it seems so. I ran into this problem while using Dwarf, though, so it's hard to pin down. If you see it again, try turning off that "lazy load" setting. Waving a dead chicken over your head might also help. I think I read that in the Xcode 3 release notes.


- d

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References: 
 >Intermittent Breakpoint functionality in xcode 3 (From: email@hidden)
 >Re: Intermittent Breakpoint functionality in xcode 3 (From: Dave Hersey <email@hidden>)
 >Re: Intermittent Breakpoint functionality in xcode 3 (From: Jonathan del Strother <email@hidden>)

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