Re: Link failure in OpenGL with 10.5
Re: Link failure in OpenGL with 10.5
- Subject: Re: Link failure in OpenGL with 10.5
- From: Peter O'Gorman <email@hidden>
- Date: Tue, 30 Oct 2007 16:50:17 -0500
Mike Jackson wrote:
> I have an App based on X11 that compiles/links fine in 10.4 but I get
> the following error in 10.5.
>
>
> Ld /Users/mjackson/Desktop/opengltest/xcode/Bin/Debug/test normal i386
> mkdir /Users/mjackson/Desktop/opengltest/xcode/Bin/Debug
> cd /Users/mjackson/Desktop/opengltest/xcode
> /Developer/usr/bin/g++-4.0 -o
> /Users/mjackson/Desktop/opengltest/xcode/Bin/Debug/test
> -L/Users/mjackson/Desktop/opengltest/xcode/Bin/Debug
> -L/usr/X11/lib/Debug -L/usr/X11/lib
> -F/Users/mjackson/Desktop/opengltest/xcode/Bin/Debug -filelist
> /tmp/XcodeBuild/OpenGLTest.build/Debug/test.build/Objects-normal/i386/test.LinkFileList
> -arch i386 -headerpad_max_install_names -lGLU -lGL
> ld: cycle in dylib re-exports with /usr/X11/lib/libGL.dylib
> collect2: ld returned 1 exit status
>
> Can anyone shine some light on this for me? There are some hits with
> google but nothing actually helpful. The only thing close is
> http://trac.macports.org/projects/macports/ticket/12997 but I don't
> seem to fall into that category.
http://wiki.finkproject.org/index.php/Fink:Packaging:Preparing_for_10.5#OpenGL_Bug
Two libGL.dylibs make for fun. There is one solution on that wiki page.
I am sure that there are others.
Peter
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden