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Link failure in OpenGL with 10.5
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Link failure in OpenGL with 10.5


  • Subject: Link failure in OpenGL with 10.5
  • From: "Mike Jackson" <email@hidden>
  • Date: Tue, 30 Oct 2007 16:19:52 -0400

I have an App based on X11 that compiles/links fine in 10.4 but I get
the following error in 10.5.


Ld /Users/mjackson/Desktop/opengltest/xcode/Bin/Debug/test normal i386
    mkdir /Users/mjackson/Desktop/opengltest/xcode/Bin/Debug
    cd /Users/mjackson/Desktop/opengltest/xcode
    /Developer/usr/bin/g++-4.0 -o
/Users/mjackson/Desktop/opengltest/xcode/Bin/Debug/test
-L/Users/mjackson/Desktop/opengltest/xcode/Bin/Debug
-L/usr/X11/lib/Debug -L/usr/X11/lib
-F/Users/mjackson/Desktop/opengltest/xcode/Bin/Debug -filelist
/tmp/XcodeBuild/OpenGLTest.build/Debug/test.build/Objects-normal/i386/test.LinkFileList
-arch i386 -headerpad_max_install_names -lGLU -lGL
ld: cycle in dylib re-exports with /usr/X11/lib/libGL.dylib
collect2: ld returned 1 exit status

Can anyone shine some light on this for me? There are some hits with
google but nothing actually helpful. The only thing close is
http://trac.macports.org/projects/macports/ticket/12997 but I don't
seem to fall into that category.



--
Mike Jackson
imikejackson _at_ gee-mail dot com
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