RE: Accessible development
RE: Accessible development
- Subject: RE: Accessible development
- From: "Chris Meredith" <email@hidden>
- Date: Mon, 13 Oct 2008 22:04:03 -0700
And you've just hit upon a key point. There are, one could argue, specific
blindness-related applications that could more easily be developed by blind
or visually impaired micro-ISVs than by sighted ISVs (certainly the
incentive might be greater), but the blind developer needing this or that
specific feature in, say, a DAISY book reader or a Braille translation
package--or, dare I say, a more accessible version of any given utility
(database, recipe index, multimessenger chat client) is going to have more
incentive to develop something that works for them than a sighted developer
doing it for any reason--but a reason that is, by definition, less directly
to do with them. I use blindness here because that's what I'm most familiar
with, but the same could potentially apply to any similar market. As it
stands, those of us with the knowledge to make our own tools, or the
knowledge needed to acquire that knowledge, still can't adequately proceed
because of accessibility barriers.
-----Original Message-----
From: accessibility-dev-bounces+tallin32=email@hidden
[mailto:accessibility-dev-bounces+tallin32=email@hidden] On
Behalf Of Travis Siegel
Sent: Monday, October 13, 2008 8:31 PM
To: email@hidden
Cc: email@hidden
Subject: Re: Accessible development
One thing you can try (at least for the audio end of things) is to use
the quicktime framework.
Then, windows and mac both would be supported, and your code could be
more easily ported between both operating systems.
Otherwise, I agree whole heartedly with everything else you've
mentioned here, accessible developing for the mac (when you need
accessible products to start with) isn't all it's cracked up to be.
Java works well, as long as you don't try using anything beyond the
basic buttons, boxes, text areas and such. If you want to do anything
fancy, or call graphic elements, it doesn't work too well.
Besides that, I've been working on several fronts to try to get some
developers to do things that would make stuff easier for us on the mac
side, including asking for osx specific versions of certain
applications, but so far, most of my efforts are falling short, though
I do keep trying.
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