RE: a question about Voiceover itself
RE: a question about Voiceover itself
- Subject: RE: a question about Voiceover itself
- From: Adi Kushnir <email@hidden>
- Date: Mon, 09 Nov 2015 18:36:23 +0200
- X_v_e_cd: e1f348c79780c14037fc687e87061284
- X_v_r_cd: 141f39627e4a21eb69371436f68a347e
Hi,
Please use the various UI_Accessibility stuff. If you provide correct lables with UI_accessibility lable, and you make sure that your controls are assigned as buttons, everything will be fine. Try using standard controls. You can read about various UI_Accessibility api and examples in the accessibility programming guide.
-----Original Message-----
From: accessibility-dev-bounces+adikushnir=email@hidden [mailto:accessibility-dev-bounces+adikushnir=email@hidden] On Behalf Of Scott Berry
Sent: Monday, November 9, 2015 6:26 PM
To: email@hidden
Subject: a question about Voiceover itself
Hi there again,
When VO sees a radio button, text box, okay button, does it automatically know that it is a button and therefore speaks it? If so, how can I put in comments so that I remember what is what in the file which holds all of my different buttons, text boxes and radio buttons? I am doing this all through the main storyboard right now.
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