Re: Discoverability of 3D Touch
Re: Discoverability of 3D Touch
- Subject: Re: Discoverability of 3D Touch
- From: "Drake, Ted" <email@hidden>
- Date: Fri, 29 Apr 2016 15:10:22 +0000
- Thread-topic: Discoverability of 3D Touch
Thank you James and Chris
We are using it to quickly surface data and provide quick actions to information that is normally found on an employee screen. So it is definitely a progressive enhancement. I appreciate the link the UI handbook. I will study that.
Ted
Sent from my iPhone
> On Apr 28, 2016, at 6:00 PM, James Craig <email@hidden> wrote:
>
>> On Apr 28, 2016, at 5:33 PM, Drake, Ted <email@hidden> wrote:
>>
>> We are adding 3D Touch support to one of our apps. So far it works great, but the discoverability of the feature is not great. I know you can listen for the tone, but is it ok to use accessibilityHint to let users know what is available in the peek screen?
>>
>> What is the best practice?
>
> The best practice is to not *require* 3D Touch for any action. It should only be used to provide quick, optional access to common tasks. It should not be the only way to trigger some functionality.
>
> Human Interface Guidelines for 3D Touch
> https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/3DTouch.html
>
> Quoting the HIG: "Don’t use peek as the only way to enable item-specific actions. Not every device supports peek and pop and some users may choose to turn off 3D Touch, so it’s essential to find other ways to make peek functionality available in your app. When your app runs on older devices, it can make sense to mirror a peek’s quick actions in a view that users get when they touch and hold an item."
>
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