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Re: built&released application not functioning on other Macs..
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Re: built&released application not functioning on other Macs..


  • Subject: Re: built&released application not functioning on other Macs..
  • From: Conor McDonough <email@hidden>
  • Date: Fri, 25 Jan 2008 16:58:26 -0500

I am using XCode 3.0, and checked the bulding settings for the target. ZeroLink was unchecked in the build settings, which I assume means it was deactivated. I also examined the info.plist file and added the appropriate strings to the CFBundleExecutable key and CFBundleName key. I am a novice, so I am sure if any other keys needed to be changed. Unfortunately these measures did not fix the problem. I was not able to find an obvious problem when reading "BPRuntimeConfig.pdf," although some of the material was out of scope of my understanding.

Any other suggestions?



On Jan 25, 2008, at 1:31 PM, Christopher Nebel wrote:

On Jan 24, 2008, at 9:43 PM, Conor McDonough wrote:

I have written a test version of an Applescript application, complete with GUI. When I build the application in XCode to create "file.app" and double-click the "file.app" icon the application launches...if it's on my Mac. If I copy the "file.app" to any other machine, it fails to launch on double-clicking. The example .app files in the developer folder don't have this issue, so I am uncertain where I could have gone wrong. Is there an obvious first place to check?

Sounds like you may have built your app with ZeroLink turned on. Check the build settings for the target; depending on the version of Xcode, there may also be a "turn off ZeroLink" menu item.



--Chris Nebel AppleScript Engineering


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References: 
 >built&released application not functioning on other Macs.. (From: Conor McDonough <email@hidden>)
 >Re: built&released application not functioning on other Macs.. (From: Christopher Nebel <email@hidden>)

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