Re: Size limit on Xcode projects?
Re: Size limit on Xcode projects?
- Subject: Re: Size limit on Xcode projects?
- From: Brian Christmas <email@hidden>
- Date: Tue, 27 Nov 2012 19:06:16 +1100
On 26/11/2012, at 8:06 PM, Shane Stanley <email@hidden> wrote:
On 26/11/2012, at 6:22 PM, Shane Stanley <email@hidden> wrote:
> it's pretty simple to split an Xcode project into multiple files.
I should add that it's not rocket science to do it with a vanilla applet, using load script, either. IOW, it's probably not a reason to move to a Cocoa app in itself.
--
Shane Stanley <email@hidden>
'AppleScriptObjC Explored' <www.macosxautomation.com/applescript/apps/>
G'day Shane.
You were right, I've tried to build an ObjC project out of my applescript, and quickly ran out of room. Nasty results!
I can split the script into two quite easily, but even after reading your book, I'm not sure about the following..
What initializing code do I need to add to the second script? It will be purely a collection of handlers that the main script needs to access.
1. How do I go about calling the handlers?
2. How doI pass parameters to the second script?
3. I've been though your book twice, and I think page 183 is what I need, but can't understand how to progress.
Anyone?
Regards, and thanks
Santa
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