Re: Script Debugger 6 Officially Released
Re: Script Debugger 6 Officially Released
- Subject: Re: Script Debugger 6 Officially Released
- From: Shane Stanley <email@hidden>
- Date: Fri, 17 Jun 2016 22:39:18 +1000
On 17 Jun 2016, at 10:02 PM, 2551phil <email@hidden> wrote:
>
> Having looked at some of the tutorials (which are for SD5)
While I'm in shameless publicity mode...
New videos are planned. Some of the features are wordy to describe any other way.
A good example is the way you can add references to libraries in your scripts. Type "use" and hit esc or F5 to bring up the code completion list. You'll see an option that begins "use libVariable:". Cursor down, or simply type a space plus "l", then return. Tab to select the variable name, type a name, tab again to select the "library" placeholder, and hit either esc or return. You'll get a popup menu listing the libraries in the bundle (if any), in ~/Library/Script Libraries, and in /Library/Script Libraries. Pick one (by mouse or start typing), and it'll get inserted, along with its version number. Once you add it and compile, if it's not saved run-only its handlers will all be available in code completion.
And any time you want to check a library, click in the relevant "use" statement and hit command-D.
--
Shane Stanley <email@hidden>
<www.macosxautomation.com/applescript/apps/>
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