Re: Stop this fight
Re: Stop this fight
- Subject: Re: Stop this fight
- From: José Alejandro Betancur <email@hidden>
- Date: Fri, 28 Feb 2003 15:11:10 -0500
Did you remember that HALO (the best sale game for Xbox) born on
macintosh?
You are a Lemming? did you ever go to www.apple.com/games ?
On Friday, February 28, 2003, at 02:37 PM, Matthew Egan wrote:
>
You're actually quoting an Apple ][ quote from the late 80's? I'm
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sorry but there wasn't Final Cut Pro back then, and Apple's weren't
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the powerhouse they are today. If you bought a Mac as a Gaming
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Machine... you made a mistake. You don't buy a PS2 to play Super
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Mario... same with a Mac. If you want to play games, just as it was
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JUST stated... if you want to game... buy a PS2.
>
>
These are tools. not toys.
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>
On Friday, February 28, 2003, at 05:05 AM, Alejandro Betancur wrote:
>
>
> was designed for?
>
>
>
> Did you ever read the Foreword by Steve Wozniak in the Book BLACK ART
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> OF 3D GAME PROGRAMMING of Andre Lamothe?
>
>
>
> Woz told us that the whole thing in the Apple II was good if he could
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> make that the Breakout looks good on that machine, because, the games
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> are the coolest stuff in computers, they push the technology forward.
>
>
>
> I'm searching that foreword to share with you all...
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> "The Apple ][ was the exceptional machine. I managed to come up with
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> some amazing design tricks and reductions that made good sense, for
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> performance and few chips. I incorporated a lot of game features like
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> color and paddles and switches and graphics and hi-res and sound, but
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> after all I'd designed video games for fun. "
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>
>
> So.. was designed for what?
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>
>
>
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> On Friday, February 28, 2003, at 05:30 AM, Alejandro Meneses Toro
>
> wrote:
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>
>
>> We all love our machines and our systems because what they are;
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>> gaming
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>> is just a little piece of the cake, and, from my point of view, if
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>> you
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>> want a good gaming platform, you can go to any store and get a PS2,
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>> X-Box... whatever, for us$200 and play all day long while your
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>> computer
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>> does the work it was designed for, productivity.
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>>
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>> Don't you think?
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>>
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>> --
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>> The Mac OS X is a gorgeous, easy-to-navigate and virtually
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>> crash-proof
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>> operating system that makes previous consumer systemslook like
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>> hand-cranked antiques. David Pogue, New York Times
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>> --
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>> Alejandro Meneses Toro
>
>> Relaciones Internacionales
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>> Grupo de Usuarios Macintosh de Colombia
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>> email@hidden
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>>
>
>>
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>>
>
>> Date: Fri, 28 Feb 2003 05:41:29 +0530
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>> Subject: Re: comments on ... Re: What's Missing in Mac OS
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>> Cc: Digest <email@hidden>
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>> To: Matthew Egan <email@hidden>
>
>> From: Karan Misra <email@hidden>
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>>
>
>> OK OK Fine
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>> As you say sir
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>>
>
>>
>
>> On Friday, February 28, 2003, at 05:05 AM, Matthew Egan wrote:
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>>
>
>>> Before you continue to spew your nonsense any further.
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>>>
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>>> The DEVELOPERS decide what platform a game is released to. Not the
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>>> Platform itself.
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>>>
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>>> I am the Gaming Editor for The One Ring Inc, I deal every day with
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>>> Electronic Arts and Vivendi Universal in the interests of their Lord
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>>> of
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>>> the Rings franchise. When a game comes to a platform it is not the
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>>> platform that decides it, it's the other platform that decided not
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>>> to...
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"A friend told me to shoot first and ask questions later. I was going
to ask him why, but I had to shoot him"
John Wayne
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