Re: NSSound pauses before first play
Re: NSSound pauses before first play
- Subject: Re: NSSound pauses before first play
- From: "Chris Kane" <email@hidden>
- Date: Wed, 8 Aug 2001 15:30:38 -0700
There might be two reasons for a pause:
1) the sound is not in AIFF format, and needs to be converted; this is done
lazily, the first time the sound is played
2) the CoreAudio stuff underneath Cocoa is doing lazy work
Cocoa does not do any "lazy loading of quicktime information", we just call
functions in lower levels. Lower levels may do work lazily on the first
need.
Chris Kane
Cocoa Frameworks, Apple
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