• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: NSSound pauses before first play -- FIX
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: NSSound pauses before first play -- FIX


  • Subject: Re: NSSound pauses before first play -- FIX
  • From: John Hörnkvist <email@hidden>
  • Date: Thu, 9 Aug 2001 19:15:02 +0200

On Thursday, August 9, 2001, at 05:30 PM, tyler wrote:

I have a remaining question about the sound calls that perhaps someone can answer:
I still am not clear on what the "byReference:" parameter is for and how it changes anything, so if you know the answer to that I'd like to hear it.

YES means that the sound object doesn't store the sound data, it just keeps the file name. This matters when you save a sound object, for example.

Regards,
John Hornkvist
--
ToastedMarshmallow, the perfect Cocoa companion
http://www.toastedmarshmallow.com


References: 
 >Re: NSSound pauses before first play -- FIX (From: tyler <email@hidden>)

  • Prev by Date: Re: GNUStep compatability
  • Next by Date: Re: Cocoa developer tools downgrade from openstep?
  • Previous by thread: Re: NSSound pauses before first play -- FIX
  • Next by thread: Error using AppleScript
  • Index(es):
    • Date
    • Thread