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Re: References, etc. for learning Cocoa?
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Re: References, etc. for learning Cocoa?


  • Subject: Re: References, etc. for learning Cocoa?
  • From: Lloyd Sargent <email@hidden>
  • Date: Wed, 15 Aug 2001 08:57:54 -0500

On Wednesday, August 15, 2001, at 02:59 AM, Ondra Cada wrote:

Lloyd,

Lloyd Sargent (LS) wrote at Tue, 14 Aug 2001 18:20:56 -0500:
LS> Pay CLOSE
LS> attention to anything and everything having to do with pointers - they
LS> are your friends

Well, I guess with ObjC the importance of pointers somewhat diminished. One
still needs to understand them, but not *THAT* thoroughly. Actually, I can't
even remember when I used -> last time ;)

Also the unions and bitfields are next to useless today, and of course the
complete standard libraries (as described in K&R) are more or less
negligible.
---
Ondra Cada

Well, again I have to disagree. Since ObjC is built on top of (not replacing) C, a good foundation in C is required. Part of that requirement is an understanding of pointers. Sure, you can wrap a lot in an ObjC wrapper, but some of it you can't (like right now I'm dealing with a tool for the Auth framework to run - and the tool has pointers in it). Heck you look at what a pipe is (WHICH is what you pass the Auth framework) and it is a pointer. So you can't TOTALLY ignore pointers. Otherwise you run up against them and go "oh, dear, I've never seen THIS before... what the heck is it?". <grin>

Yeah, unions and bitfields are, for the most part, gone by the wayside. I wouldn't throw away ALL of the standard libraries away yet (I still see examples using them).

However, I still maintain that pointers are your friends. Their importance is a matter of opinion.

Cheers,

Lloyd
---
Canna Software Development
"This email was created using 100% virgin electrons."


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