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Re: Cocoa, a complete Mac OS X API?
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Re: Cocoa, a complete Mac OS X API?


  • Subject: Re: Cocoa, a complete Mac OS X API?
  • From: Chilton Webb <email@hidden>
  • Date: Thu, 14 Jun 2001 00:29:46 -0500

Frankly, I'm quite happy with the mix of Cocoa and Carbon (and Java!).

My experience has been that the more complex solutions usually require more than one tool. One of the game servers I helped write about 6 months ago was finally written in SuperCard. It communicates via an external sockets implementation (written in C) with a SQLServer running on an NT box. It also communicates (via Java) with a credit card verification service in Switzerland, and it parses (thanks to perl) much of the html for the site. The client side is written in Flash, which is integrated tightly via SuperTalk functions. The main box is a G4 Dual Processor. Previous attempts at solving that client's needs were met with utter failure, as every vendor before us (mainly PC guys) tried to solve a myriad of complex issues with a single tool, whether it was a CGI tool, a database, or something custom. Our product works because we recognized the needs of all of the companies who provided services to our client, and adapted our solution to fit everyone else.

Apple has provided us with a tool that gives us the legendary NeXTStep developer tools, as well as full access to Java, and much of what many of us MacOS programmers already have experience with in Carbon. Essentially, Apple is giving us three very powerful APIs, and we're allowed to mix and match as we desire. These are exciting times. I personally am glad that Apple isn't trying to tell us to use just one.

-Chilton


References: 
 >Re: Cocoa, a complete Mac OS X API? (From: Scott Anguish <email@hidden>)

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