• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
High speed shadows
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

High speed shadows


  • Subject: High speed shadows
  • From: Gideon King <email@hidden>
  • Date: Thu, 3 May 2001 20:35:55 +0800

Does anybody know a *fast* way to draw shadows like what is drawn for window shadows?

Some time ago, I asked on the omni list how to create drop shadows that look exactly like the ones around windows, for graphic objects in my graphic application I'm writing. It was suggested that I draw into another image rep with the appropriate color and do a gaussian blur on it. I implemented that (using standard algorithms, and using pointer arithmetic etc for speed) and it works, but it is pretty slow (8s for a 600x300 image on my G4 cube). I am using color images at the moment, so could presumably use grayscale alpha and also do some optimization to reduce the time taken, but I still think it is probably still going to be too slow.

I knew that the shadows on the windows in OSX drew their shadows much faster, but I assumed that they were stretching an image for the sides and compositing images for the corners (something I can't do for all my graphics). Now that I have played with the transparency of terminal app and seen that it draws shadows on the text you type, and have also played with the circular window example from Apple it is clear that they do the whole blur thing on the fly with the whole image. As far as I can see, there is no public API to create shadows (apart from adding/removing them from windows).

Any suggestions of a faster way would be greatly appreciated.

TIA

Gideon King.


  • Follow-Ups:
    • Re: High speed shadows
      • From: Gideon King <email@hidden>
    • Re: High speed shadows
      • From: Raphael Sebbe <email@hidden>
References: 
 >Re: Cocoa, Java and C (From: mmalcolm crawford <email@hidden>)

  • Prev by Date: Re: Learning Cocoa
  • Next by Date: NSText textShouldBeginEditing behavior ?
  • Previous by thread: Re: Cocoa, Java and C
  • Next by thread: Re: High speed shadows
  • Index(es):
    • Date
    • Thread