Re: Best choice of graphics libs for gaming.
Re: Best choice of graphics libs for gaming.
- Subject: Re: Best choice of graphics libs for gaming.
- From: rsharp <email@hidden>
- Date: Mon, 24 Sep 2001 14:49:52 -0500 (CDT)
On Mon, 24 Sep 2001, Dave Fayram wrote:
>
Hey, folks. I was wondering about something. I'm starting to code a game
>
as a little project to learn the media side of OS X. I was curious, if I
>
used the Quartz Cocoa calls (using NSImage, NSBezierPath, an whatnot),
>
would I recieve performance hits? Is the quickdraw kit a better choice
>
for this sort of thing, or does it even matter? I mean, I'd like to
>
maintain a nice 30-60fps framerate.
I suggest looking into OpenGL. There's some cool samples for both Cocoa
and Carbon at:
<
http://developer.apple.com/samplecode/Sample_Code/Graphics_3D.htm>
HTH,
Rick Sharp
Instant Interactive(tm)