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Re: Best choice of graphics libs for gaming.
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Re: Best choice of graphics libs for gaming.


  • Subject: Re: Best choice of graphics libs for gaming.
  • From: "Erik M. Buck" <email@hidden>
  • Date: Mon, 24 Sep 2001 15:07:02 -0500

It depends on the type of game. NSImage and NSBezierPath are not slow, but
that may not be what you want for a game anyway. OpenGL will give you the
best possible performance for both 2D and 3D in full screen mode. If you
want to mix standard Cocoa user interface elements with "game" graphics in a
"windowed" game then you may want NSImage and NSBezierPath. I don't have
any direct recent experience with QuickDraw. The last time I used QuickDraw
was on a 68040 and it was slow then compared to alternatives.


----- Original Message -----

  • Follow-Ups:
    • Re: Best choice of graphics libs for gaming.
      • From: Finlay Dobbie <email@hidden>
References: 
 >Best choice of graphics libs for gaming. (From: Dave Fayram <email@hidden>)

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