Re: Cocoa, Pure java, or Carbon?
Re: Cocoa, Pure java, or Carbon?
- Subject: Re: Cocoa, Pure java, or Carbon?
- From: Noah Lieberman <email@hidden>
- Date: Tue, 12 Feb 2002 10:51:40 -0700
In Cocoa-Java making the necessary QTSession.open call causes the Cocoa app
to stop responding: can't click on anything, quit, etc.
In Cocoa-ObjC making repeated calls to a movie from an NSTimer, i.e. To get
the current time if you want to display the current movie time in a text
field exhibits similar behavior to Java in that the application becomes
unstable, and manipulating Cocoa controls becomes either flaky causing the
movie to stop playing and jerk, or stops working all together.
Regards,
Noah
On 02/12/02 10:15, "Raphael Sebbe" <email@hidden> wrote:
>
What do you mean exactly when you say it doesn't work well with Cocoa ?
>
>
That is true that there is no provided Cocoa wrapper for it, but it
>
should work well by calling the appropriate Carbon calls. I have used it
>
successfully inside a Cocoa (ObjC) app to encode multiple bitmap reps as
>
a QuickTime movie, even showing the codec dialog from that app, as well
>
as extracting bitmap reps from a movie. I know there are examples
>
available (from ADC?) that show how to display a movie in a Cocoa app.
>
>
Perhaps you can give some more detail about your problem ?
>
>
Raphael
>
>
On Tuesday, February 12, 2002, at 04:04 PM, Noah Lieberman wrote:
>
>
> I fell in love with Cocoa Java as I am a Mac fanatic and have been
>
> coding in
>
> Java for years. I9ve been building a DJ application with great success,
>
> unfortunately I have run into a major problem: Quicktime does not work
>
> correctly with Cocoa ( Apple admits this, and I have several bugs
>
> against it
>
> ) even in Obj-C. Assuming that I need the power of quicktime to deliver
>
> the
>
> functionality I want, what do people think the best course is?
>
>
>
> A Pure Java, aka Swing implementation - Interface not quite as good, and
>
> screen refreshes are painful, loses some of that 3Native Mac App2 feel.
>
>
>
> Stick with Cocoa and use something other than Quicktime for handling
>
> media
>
> files? If so what?
>
>
>
> Wait for apple to fix Quicktime?
>
>
>
> Write the app in C++ MacApp so I can use native Quicktime and get good
>
> mac
>
> Look-n-Feel?
>
> I haven9t used C++ in a while and never used MacApp, is this crazy?
>
>
>
> Does anyone else share my disbelief and frustration that Quicktime
>
> doesn9t
>
> work with Cocoa? Anyone gotten it to work?
>
>
>
> Comments, advise, input from someone at Apple would be greatly
>
> appreciated!
>
>
>
> Noah
>
>
>
> --
>
> Noah Lieberman
>
> email@hidden
>
> ++ATH
>
> "One hundred percent of the shots you don't take, don't go in." - Wayne
>
> Gretzky
>
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--
Noah Lieberman
email@hidden
++ATH
"One hundred percent of the shots you don't take, don't go in." - Wayne
Gretzky
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