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NSView subclass input question
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NSView subclass input question


  • Subject: NSView subclass input question
  • From: "Joshua D. Orr" <email@hidden>
  • Date: Fri, 22 Feb 2002 17:22:12 -0700

I have an OpenGL view that looks like it is as subclass of NSView. I know how to get basic input using NSView methods, but is there a better way?

For example, when you press a button on the keyboard, there is a slight delay before it begins repeating and even then there are very small delays between each repeat so when I use that for the OpenGL view it looks a little jerky...

And the only way I get amy mouse events in the view is if you click and hold down the mouse button in the view... Not a very good way of doing it.

So is there any direct way to get events from the keyboard and mouse a little more directly, maybe a way of querying them to see if a key is down, etc.

The way I really want it is this:

Don't waste CPU cycles to constantly query the keyboard/mouse but to get evens from them. So it won't do anything unless there is mouse movement or keyboard input.


Thanks for any help in this matter... I have looked though the documentation for NSView and have not found the answer yet... The answer may be somewhere else, but I am nto really sure where to look. Maby the HID? Any information will be helpful!
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