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Re: Classic (was: How viable is Cocoa development?)
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Re: Classic (was: How viable is Cocoa development?)


  • Subject: Re: Classic (was: How viable is Cocoa development?)
  • From: Brent Gulanowski <email@hidden>
  • Date: Sun, 27 Jan 2002 01:00:53 -0500

On Saturday, January 26, 2002, at 11:06 AM, Ondra Cada wrote:

Finlay,

Finlay Dobbie (FD) wrote at Sat, 26 Jan 2002 15:56:30 +0000:
FD> Emulation is taken to imply emulation of a different chip architecture

Well, I'd argue that the overall system architecture is much more important
than the CPU. It is quite imaginable to have multiple-CPU system with more
_different_ chips, still running quite natively the code and even supporting
SMP ;)
---

Classic runs in a virtual hardware space last time I checked.

Interestingly (according to my studies), Virtual PC is technically a "simulator", since
the "hardware" is completely software. An emulator uses native processor hardware and
some software on non-native hardware. Classic.app pretends to be a Mac, where
most of the hardware is not the real hardware, except for the processor. Check out
Apple System Profiler for OS 9 in Classic, very interesting. My 400MHz G4 is running
at "about 396MHz"! The machine model is "Classic Mac OS Compatibility". It's a virtual
machine, except the processor. It can't see the video card or the ethernet card at all,
nor does it know which volume is the startup volume.

bg


References: 
 >Re: How viable is Cocoa development? (From: Ondra Cada <email@hidden>)

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