How ATTRACTIVE is CoCoa development?
How ATTRACTIVE is CoCoa development?
- Subject: How ATTRACTIVE is CoCoa development?
- From: John H Moody <email@hidden>
- Date: Sat, 26 Jan 2002 12:04:50 -0800
I have no C experience.
I have no C++ experience.
I have no Java experience.
I have NO programming experience.
I am a former National Marketing Manager for Washington Mutual, which means
I spent all my time on the Design side of the Mac and never once cared to
venture onto the programming side. That is, until CoCoa. And within five
months I've been able to write an impressively robust CoCoa application
developed specifically for Mortgage consultants, which connects to OpenBase
allowing a consultant and his/her entire staff to manage and market to
his/her pipeline of current and former borrowers.
You think I have ever had any desire to learn C or C++? Dream on. The only
reason I'm programming is because CoCoa IS attractive.
Granted, I'm not creating apps nearly as complicated and robust as the far
majority of you, nor can I hold a candle to your technical knowledge (I
can't understand even half of your arguments). But I don't have to
understand half the things you say, and THAT is what makes CoCoa great. All
the free code -- NSButtons, NSTableViews, window controllers and document
controllers I can subclass and implement without a single line of code, and
I don't even have to subclass the objects, Interface Builder does it for me
-- that's why CoCoa is attractive.
Sorry, but CoCoa isn't about you. It's about me. It's about every Mac user
who has never cared to program. Why do you think Apple bundles the
Developer CD inside every OS X box? I've installed every OS since 6.5, and
I've never heard of GX or OpenDoc. Why? Because Apple didn't want me to know
about it. They simply wanted me to keep on using Quark in my merry little
utopia and leave the programming to you guys. CoCoa changes that, and
there's a gray CD in every box of OS X that proves it.
CoCoa IS attracting developers to the Mac, and THAT is Apple's goal.