Re: openGL view resizing behavior
Re: openGL view resizing behavior
- Subject: Re: openGL view resizing behavior
- From: zauhar <email@hidden>
- Date: Mon, 8 Jul 2002 23:35:46 -0400
- Scubber-version: 1.7 (portal)
THANKS Cameron! That's tricky - I didn't realize there was a difference
between clicking inside the view in IB as opposed to the very edge.
After turning on the inner springs, it now works the way I want.
Randy
On Monday, July 8, 2002, at 11:22 PM, Cameron Hayne wrote:
On Monday, July 8, 2002, at 10:55 pm, zauhar wrote:
I have a custom view subclassed from NSOpenGLView, in a window (where
else). If I resize the window, my reshape function works fine so long
as I am making the window smaller - make the window larger than the
initial size, and the openGL view gets "left behind", becoming no
larger than the initial size. In the debugger I see that the the size
of the NSRect passed to my draw function does indeed refuse to get
bigger than the initial (largest) size of the view.
I don't see a place in IB to correct this behavior - can anyone tell
me what gives?
Look at the Size of your custom view in IB's inspector. Do you have the
inner springs set up ?
Try making the border of your custom view visible and then test it out
inside IB (via Cmd-R).
--
Cameron Hayne (email@hidden)
Hayne of Tintagel
Randy J. Zauhar, PhD
Assoc. Prof. of Biochemistry
Director, Graduate Program in Bioinformatics
Dept. of Chemistry & Biochemistry
University of the Sciences in Philadelphia
600 S. 43rd Street
Philadelphia, PA 19104
Phone: (215)596-8691
FAX: (215)596-8543
E-mail: email@hidden
Web:
http://tonga.usip.edu/zauhar
Discussion after watching Disney's "Lilo & Stitch":
DAD: "But why did the space aliens speak English, as opposed to French,
or Swahili? And why did the one alien speak English with an Eastern
European accent? I don't get it."
CATHERINE (age 7): "That's 'cause you don't have a good cartoon brain."
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