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openGL view resizing behavior
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openGL view resizing behavior


  • Subject: openGL view resizing behavior
  • From: zauhar <email@hidden>
  • Date: Mon, 8 Jul 2002 22:55:19 -0400
  • Scubber-version: 1.7 (portal)

I couldn't find EXACTLY this in the archives...

I have a custom view subclassed from NSOpenGLView, in a window (where else). If I resize the window, my reshape function works fine so long as I am making the window smaller - make the window larger than the initial size, and the openGL view gets "left behind", becoming no larger than the initial size. In the debugger I see that the the size of the NSRect passed to my draw function does indeed refuse to get bigger than the initial (largest) size of the view.

I don't see a place in IB to correct this behavior - can anyone tell me what gives?

Thanks!

Randy

Randy J. Zauhar, PhD
Assoc. Prof. of Biochemistry
Director, Graduate Program in Bioinformatics
Dept. of Chemistry & Biochemistry
University of the Sciences in Philadelphia
600 S. 43rd Street
Philadelphia, PA 19104

Phone: (215)596-8691
FAX: (215)596-8543
E-mail: email@hidden
Web: http://tonga.usip.edu/zauhar


Discussion after watching Disney's "Lilo & Stitch":

DAD: "But why did the space aliens speak English, as opposed to French, or Swahili? And why did the one alien speak English with an Eastern European accent? I don't get it."

CATHERINE (age 7): "That's 'cause you don't have a good cartoon brain."
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