Re: Cross Platform Development
Re: Cross Platform Development
- Subject: Re: Cross Platform Development
- From: Rolf Peder Klemetsen <email@hidden>
- Date: Wed, 17 Jul 2002 17:53:14 +0200
- Organization: Ontrax Custom Software Development AS
Hi,
To all those have replied to my posting: Thanks :-) !
The best solution seems to be to use the standard C++ Library, which is
supported on both Borland C++ Builder and ProjectBuilder. For strings I will use
the std::string class. Regarding Objective C++ and C++ I have been warned of
possible namespace problems so I will check that out.
/Rolf
16.07.02 22:51:28, skrev Rolf Peder Klemetsen <email@hidden>:
>
Hi,
>
>
I have embarked on a so far bewildering and painful task of converting a large
Windows application written in Delphi to
>
ProjectBuilder / Cocoa. On the Windows side I plan to incrementally move the
source code over to Borland C++ Builder (it can
>
handle both C++ and objective pascal simultaneously in one project). On the Mac
side I plan to use ProjectBuilder and Cocoa.
>
Both source codes will eventually share a lot of common C++ code. The user
interfaces are not that complicated so having to
>
write two sets, one for Windows and one for OS X does not really matter. Has
anybody out there ever done this ? Any helpful
>
advice ? My first attempt at importing a C++ file into ProjectBuilder failed
miserably since the classes CObject and CString do
>
not seem to be part of any available framework on the OSX side. This surprises
me greatly since these are very basic classes. Am
>
I mistaken here or do I have to use other types ?
>
>
>
/Rolf
>
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