Screen Savers and OpenGL
Screen Savers and OpenGL
- Subject: Screen Savers and OpenGL
- From: Stevos <email@hidden>
- Date: Sun, 10 Mar 2002 00:45:14 -0600
Sounds like it would be a two part question, no? Well, it's actually 3.
1. Screensavers: What are the basics? I created one using the built in
thing, but my .h and .m files are red. And selecting them does nothing.
2. Once I can compile a screensaver, is it just a NSWindow? I am getting the
feeling this might be easier somehow if you just make a window and have it
sit at the screensaver level, then draw to it. But then I suppose you
wouldn't be able to make it legit or whatever.
3. How do I get an OpenGL context in a screensaver?
Thanks in advance
-Stevos
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.