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Re: HELP MEEEEEEEE
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Re: HELP MEEEEEEEE


  • Subject: Re: HELP MEEEEEEEE
  • From: Esteban <email@hidden>
  • Date: Wed, 27 Mar 2002 10:31:22 -0800

IOKit might be what you want, I know that its what you use if you want to develop an application that talks to a usb device.

The IOKit provides application level access to the devices.

Using Kernel.framework is probably not recommended unless you are doing something that strictly needs to run in Kernel memory space (like maybe a file system?)

I've only explored this subject lightly because I'm trying to write a usb driver myself. As for Quicktime, there's a Quicktime.framework under /System/Library/Frameworks that you add to you application.

I'd recommend looking at the IOKit documentation, it explains when to use IOKit and when you want to write a .kext for which you'd use Kernel.framework.

using IOKit will probably be easier to debug, than using the Kernel.framework, i think.

-Esteban

On Wednesday, March 27, 2002, at 09:29 AM, Lars Sonchocky-Helldorf wrote:

With questions regarding kernel.framework or iokit.framework you might be better off with asking them at email@hidden (see http://lists.apple.com/mailman/listinfo/darwin-development). Those people there have a good understanding of the basic layers of Mac OS X/Darwin.

greetings, Lars

Am Mittwoch den, 27. Mdrz 2002, um 14:31, schrieb Rita:

HI,
I have some problem..
I'd like knowing what do I add to my application for
working with firewire... kernel.framework or
iokit.framework? I have to explain my choose in a
document..
I have to send file .dv, via firewire, to a
videocamera... and so I have to add QuickTime.h for
working with digital video, but I don't understand
what particular framework..
Which is the effective different?
Thanks a lot.......
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http://movies.yahoo.com/
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References: 
 >Re: HELP MEEEEEEEE (From: Lars Sonchocky-Helldorf <email@hidden>)

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