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about playing quicktime movies in Cocoa
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about playing quicktime movies in Cocoa


  • Subject: about playing quicktime movies in Cocoa
  • From: Antonio Inojal <email@hidden>
  • Date: Wed, 15 May 2002 21:18:01 -0400

Hello to all, I appreaciate all those who have answered my past questions, they have helped me a lot. Now I have a new one. I was looking at the NSMovie and NSMovieView classes and became interested. I saw the methods for managing playing, pausing, stopping, etc. , including a delegate method to signal when a movie has stopped. But I didn't see a method, like an initializer, for opening a quicktime movie file. In NSSound, this is done very nicely by the initializer:

mySound = [[NSSound alloc] initWithContentsOfFile:@"/System/Library/Sounds/Ping.aiff" byReference:NO]; Where mySound is an NSSound object.

As we can see there is an initializer which takes an NSString as a parameter to indicate the file location. This works very nicely. I tryed looking for a similar initializer in NSMovie but all I found was - initWithMovie: and - initWithURL:byReference:

So far initWithURL is the best choice. But who wants to access a file by a url? At least for such a simple task I don't want it. The other, initWithMovie: , asks one to send an NSMovie to it...

My question is, can I make a total Obj C based application which uses the quicktime API to play a movie? I am not talking about editing nothing, or doing very comples tasks...I only want to open and play a movie, that's all. Can it be done with Obj. C only?
I appreciate you all's time in reading this message very much. Thank You
Tony
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