Re: Data-dependent slowdown of NSBezierPath
Re: Data-dependent slowdown of NSBezierPath
- Subject: Re: Data-dependent slowdown of NSBezierPath
- From: Finlay Dobbie <email@hidden>
- Date: Mon, 20 May 2002 21:57:03 +0100
On Monday, May 20, 2002, at 09:27 PM, Erik M. Buck wrote:
Fortunately, hardware accelerated OpenGL is available when
performance is important
... and the hardware is supported. /me curses his ATI Rage Pro.
-- Finlay
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